Crypt Monkey Studios
House of Possession - Blog
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Click on the blog titles below to read the whole story. And after words, use our Contact Us form or our FAQ form to let us know your questions and comments.
Two HoP KS Milestones!
February 28, 2019 10:42 am CST
We are very excited to have released the Print-and-Play version of House of Possession yesterday to the First Escape Attempt - Second Floor backers. There were a few late nights there at the end, but it is worth it when you can make that check mark and move on to the next step.

Another milestone we hit was providing the final character desc ...
by Ty Rucker
Kickstarter Campaign Is Live!
April 14, 2018 10:41 am CDT
House of Possession started out as an idea for a card game and now it's fun primer board game. I am super happy to finally be able to announce, it's ready!

Testing is done, all the magnificent artwork by Alejandro Castillo is complete, packaging is designed, manufacturers have been chosen, and we are ready to get House of Possession on to game tab ...
by Ty Rucker
Introducing the HoP Primary Artist
January 07, 2018 08:01 pm CST
In the next several weeks, we’ll be opening the Kickstarter for House of Possession. So, I thought this was a wonderful time to introduce the Primary Artist for this project, Alejandro Castillo.

A few months ago, we sent out a request for artist submissions to help us finish our House of Possession game. During this process, we considered over f ...
by Ty Rucker
House of Possession is Coming Soon!
October 31, 2017 10:35 pm CDT
First, if you are going to be at Midwest Gamefest near Kansas City this weekend, come find our booth. We're looking forward to another great weekend of gaming and sharing Jack the Ripper with you.

When we began the process of launching Jack the Ripper, it slowed the progress of House of Possession. On top of that, Con Season took every other momen ...
by Ty Rucker
HoP: Developer's Blog #5
July 27, 2015 11:37 pm CDT
It's been way longer since the last developer blog than I had intended but we have been supper busy keeping all these projects moving forward. So I hope you'll accept my apology, Gamers!

Last time I wrote about HoP I mentioned that we had solved our play time issues. House of Possession is definitely a primer game. Well I am happy to add to that t ...
by Ty Rucker
HoP: Developer's Blog #4
June 16, 2015 11:13 pm CDT
It's that time again and I have good news. In the last HoP blog post, I was complaining about our game play times. I'm happy to say that, after a few minor tweaks and a lot more testing, our times are now well within the primer game range. With this fix, we can stop worrying about whether or not this is really a primer game and focus on continued t ...
by Ty Rucker
HoP: Designer's Blog #3
May 27, 2015 12:56 am CDT
I'll start this blog post by complaining! While I'm happy that we have released the site to the public and I'm happy that we have entered the beta stage of House of Possession, I'm not happy with our play times yet. I know I'm not supposed to talk about the "bad stuff" but:

1. It's the truth.
2. It's OK - we'll fix it!

So the problem we'r ...
by Ty Rucker
HoP Designer's Blog #2
April 30, 2015 10:10 pm CDT
I've just received some great news, we'll be opening the doors to the Crypt Monkey Games site within the next two weeks! Not that any of you can read this until the doors are actually open but it makes me happy anyway. Now my challenge is to have HoP ready for beta by the time this happens! We are really close but this will be another short blog be ...
by Ty Rucker
HoP Designer’s Blog #1
April 09, 2015 11:01 pm CDT
So I'm really excited, to start with! As I write this, we haven't fully opened the doors to our games site yet but I know now that HoP is greenlit to move past alpha! We are nearing the end of alpha testing now. By the time the games site is open and you can actually read this first ever designer's blog for House of Possession, it will officially b ...
by Ty Rucker
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